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3D MAX Global Illumination
Too often 3D models are rendered without a proper lighting. Lighting has a very big influence on how the final image will look like. In this tutorial you will be shown how to use simple global illumination in 3D Studio MAX.
Tags: Discreet 3d max, Lights
Gimp lights effect
In this tutorial I will make use of different overlaid layers mixed with radial gradient tool to achieve and awesome light effect, started off as a experiment turned out to be a cool effect and worth a tutorial.
Glassy Spheres in Gimp
Here is one way to make glass spheres that contain diffuse glows, highlights, halos and specular reflections of the surrounding environment. An interesting feature is the extensive use of selection feathering and cutting.
The specular reflection is useful for large spheres because it helps to create the illusion of spherocity. For very small glassy balls (used for “buttons” and such) the...
Caustics in mental ray
In this tutorial you will learn about many things but mostly about caustics in mental ray. I guess that if you search over the internet you should probably find a nice caustics tutorial for 3ds max, but I want to get it a little further. I will try to make a tutorial as detailed as I can because I was always frustrated that after I’ve did some things step by step after a tutorial I was never been...